Shane Taremi | Art Jobs

Shane Taremi

Share
Name: 
Shane Taremi

Country where you live:

City where you live:

Statement : 

In the Unreal Reality series, an original photograph, shot on location in various international cities, is digitally blended with the elements taken from the edges of the frame to create an expanded cityscape surrounding the subject. The outward growth of frame is accomplished by utilizing the Fibonacci based sequence of numbers to produce aesthetically pleasing patterns, all originating from the edges of the frame. The project is a subjective approach to photography favoring perception over seeing. It is meant to re-invent viewer’s relationship with the reality of the outside world around him/her.  This deviation from the norm of realism are emphasized by these large-scale artworks, depicting urban landscapes containing spaces with vast perspectives where buildings soar above the human scale and architectural elements unique to each city produce one of a kind geometric pattern.

Unreal Reality - 1
In the Unreal Reality series, an original photograph, shot on location in various international cities, is digitally blended with the elements taken from the edges of the frame to create an expanded cityscape surrounding the subject. The outward growth of frame is accomplished by utilizing the Fibonacci based sequence of numbers to produce aesthetically pleasing patterns, all originating from the edges of the frame. The project is a subjective approach to photography favoring perception over seeing. It is meant to re-invent viewer’s relationship with the reality of the outside world around him/her.  This deviation from the norm of realism are emphasized by these large-scale artworks, depicting urban landscapes containing spaces with vast perspectives where buildings soar above the human scale and architectural elements unique to each city produce one of a kind geometric pattern.
Unreal Reality 2
In the Unreal Reality series, an original photograph, shot on location in various international cities, is digitally blended with the elements taken from the edges of the frame to create an expanded cityscape surrounding the subject. The outward growth of frame is accomplished by utilizing the Fibonacci based sequence of numbers to produce aesthetically pleasing patterns, all originating from the edges of the frame. The project is a subjective approach to photography favoring perception over seeing. It is meant to re-invent viewer’s relationship with the reality of the outside world around him/her.  This deviation from the norm of realism are emphasized by these large-scale artworks, depicting urban landscapes containing spaces with vast perspectives where buildings soar above the human scale and architectural elements unique to each city produce one of a kind geometric pattern.
Unreal Reality 3
In the Unreal Reality series, an original photograph, shot on location in various international cities, is digitally blended with the elements taken from the edges of the frame to create an expanded cityscape surrounding the subject. The outward growth of frame is accomplished by utilizing the Fibonacci based sequence of numbers to produce aesthetically pleasing patterns, all originating from the edges of the frame. The project is a subjective approach to photography favoring perception over seeing. It is meant to re-invent viewer’s relationship with the reality of the outside world around him/her.  This deviation from the norm of realism are emphasized by these large-scale artworks, depicting urban landscapes containing spaces with vast perspectives where buildings soar above the human scale and architectural elements unique to each city produce one of a kind geometric pattern.
Unreal Reality 4
In the Unreal Reality series, an original photograph, shot on location in various international cities, is digitally blended with the elements taken from the edges of the frame to create an expanded cityscape surrounding the subject. The outward growth of frame is accomplished by utilizing the Fibonacci based sequence of numbers to produce aesthetically pleasing patterns, all originating from the edges of the frame. The project is a subjective approach to photography favoring perception over seeing. It is meant to re-invent viewer’s relationship with the reality of the outside world around him/her.  This deviation from the norm of realism are emphasized by these large-scale artworks, depicting urban landscapes containing spaces with vast perspectives where buildings soar above the human scale and architectural elements unique to each city produce one of a kind geometric pattern.
Unreal Reality 5
In the Unreal Reality series, an original photograph, shot on location in various international cities, is digitally blended with the elements taken from the edges of the frame to create an expanded cityscape surrounding the subject. The outward growth of frame is accomplished by utilizing the Fibonacci based sequence of numbers to produce aesthetically pleasing patterns, all originating from the edges of the frame. The project is a subjective approach to photography favoring perception over seeing. It is meant to re-invent viewer’s relationship with the reality of the outside world around him/her.  This deviation from the norm of realism are emphasized by these large-scale artworks, depicting urban landscapes containing spaces with vast perspectives where buildings soar above the human scale and architectural elements unique to each city produce one of a kind geometric pattern.
Bio: 

Shane Taremi is a Boston-based photographer and digital artist.  His scientific training, as a former Ph.D. scientist has brought him discipline to the way he approaches photography and has enabled him to develop his own technique and unique voice, as showcased in his Fibonacci-based cityscape series titled Unreal Reality. 

USA
Los Angeles
United States
Los Angeles
United Kingdom
Isle of Wight
United States
New York City
United States
Brooklyn

Pages

___________________________________________________________________

Submit for Artist of the month

art jobs