Call to Artists - Lake Oswego Festival of the Arts




Art in the Park, traditionally located in George Rogers Park, is a juried booth show open to artists who produce original, hand-made, fine art and crafts. We welcome makers working in long standing traditions, artists on the cutting edge of contemporary making, and newly emerging artists of all stripes.

Join us in 2023 as we celebrate our 60th year showcasing talented and visionary artists of the Pacific Northwest and beyond!


Founded in 1963, The Lake Oswego Festival of the Arts is an annual arts education program of Lakewood Center for the Arts and is traditionally held at Lakewood Center and George Rogers Park in Lake Oswego, Oregon. It is held the weekend after Father's Day each year and attracts nearly 25,000 people. In 2023, we are excited to celebrate 60 years of art with great food, music, and expanded programming, including several unique art exhibits at Lakewood Center for the Arts and George Rogers Park.



Dates & Deadlines:

  • Application open: November 15, 2022
  • ZAPP Application Fee: $35
  • Deadline: March 31, 2023 by 11:59pm
  • Jury date: April 1-7, 2023
  • Notification Date: April 8-10 2023
  • Early Bird booth discount fees: $400.00 for 10’x10’ and $750.00 for 10’x20’
  • Early Bird booth discount fee deadline: April 21, 2023
  • Regular booth fees: $450.00 for 10’x10’ and $800.00 for 10’x20’
  • Regular booth fee deadline: May 1, 2023
  • Cancellation for 50% refund: May 10, 2023
  • Booth Assignment & information: May 22, 2023
  • Load in: Thursday, June 22, 2023, 7:00am – 5:00pm 
  • Show Opening: Friday, June 23
  • Show Closing: Sunday, June 25
  • Reception: Sunday, June 25, 7:00am
  • Load out: Begins Sunday, June 25, completed by Monday, June 26 by 9am

Artists May Apply Within These Categories:

  • New Media: New media art is usually defined as a genre that encompasses artworks created with new media technologies, including digital art, computer graphics, computer animation, virtual art, internet art, interactive art, video games, computer robotics, 3D printing, and art as biotechnology. Artists and makers working under this category are highly encouraged to submit electronic editions of new media work to exhibit and sell to the public in a boutique-style booth display. Electricity is available.
  • Emerging Artist: We welcome those artists who show significant potential, but have yet to be recognized in their professions. Typically, this applies to a younger artist just out of school, but we also welcome people of all ages who are in the very beginning stages of their careers as artists to apply in this category.
  • 3D Mixed Media: Work that combines multiple materials to form an object intended as a work of art. This category includes the use of found objects, use of recycled materials, and assemblage to create new forms.
  • Ceramics: Original functional or non-functional works created by the artist from clay, porcelain, stoneware, and/or earthenware. We welcome ceramics artists whose work may challenge the assertion of a functional and non-functional relationship.
    *Mass-produced work is not permitted, but artists using 3D printing technologies for ceramic work are welcome to apply.
  • Illustration: Drawing, painting or printed work of art that explains, clarifies, illuminates, visually represents, or merely decorates a written text, which may be of a literary or commercial nature, including posters. This is art that is descriptive and has storytelling and narrative at its heart. This encompasses original compositions hand-created by the artist using pen, pencil, charcoal, pastel, ink, wax, crayon, ash, painting, collage, screenprinting, etc, as well as digitally created 2d art. All digitally created work in this category must be in limited editions which are signed and numbered on archival-quality materials. If you are uncertain about whether not your work fits into this category, please consider applying under Painting, 2D Mixed Media, or Emerging Artist instead.
  • Fiber-Decorative: Decorative works handcrafted by the artist from natural and synthetic fiber. Fiber includes basketry, embroidery, weaving, tapestry, papermaking, leather, straw, and fabric. Plastic fiber is also permitted under this category. Not permitted: mass or factory-produced work.
  • Fiber-Wearable: Clothing and fashion designers are highly encouraged to apply. Wearables intended as objects of utility, beauty, and art. Not permitted: mass or factory-produced work.
  • Glass: Original functional or decorative works that have been handcrafted by the artist by glass blowing, fusing, molding, casting, or kiln forming. Works may be etched or engraved and be of any size. Not permitted: Any form of mass-produced work.
  • Jewelry: All jewelry must be designed and handcrafted by the artist. This may include jewelry made by the artist primarily from metals, gems, stones, precious metal clay (PMC), flame-worked beads, clay, wood, fiber, etc. All jewelry displayed at the show must have been juried in the Jewelry category. A maximum of 15% of a piece may consist of commercial findings. Jewelers must label their PMC jewelry as such. Not permitted: commercial components (e.g., beads, glass, gems, pearls, metal, or other elements not made by the artist) that are strung or assembled and/or twisted on a wire, with no substantial work done by the artist. Commercial casts, molds, mass production, or production studio work is not permitted.
  • Functional Metalwork: Functional, non-sculptural work handcrafted from metals with the purpose of being used as a tool. This category includes tools of all persuasions such as knives, saws, shovels, and pitchforks. All sculptural metalwork should be submitted in the Sculpture category.
  • Painting: Original compositions that are created by the artist in oil, water-based media, and encaustic media. Painters whose work challenges those material assertions are also welcome to submit under this category.
  • Photography: Original compositions created by photographic processes that begin with a camera lens. Prints must be made from the artist’s original negative or digital image and be processed by the artist or under his or her direct supervision. The photographic process (including digital alteration, hand-painting, or over-painting, etc.) must be displayed with the photograph. Prints must be signed, numbered, and dated in a limited edition. Prints must meet “archival quality” standards.
  • Printmaking: Printed works for which the artist hand-manipulated the plates, stone, blocks, composite reliefs, or screens and which have been signed and numbered in a limited edition. Not permitted: photocopies, giclées, offset reproductions, and machine-produced images are not considered print originals. They are reproductions of the original print and must be labeled as such.
  • Sculpture: Three-dimensional, stand-alone works incorporating materials that are carved, modeled, constructed, or cast. Media examples include metal, stone, ceramic, hand-built clay, blown glass, and wood. Sculptures that have a utilitarian purpose, like a fountain, are welcome under this category. If recycled materials are used, they must be modified or used in a way that is different from their original function.
  • Woodworking: Original functional or non-functional work that is hand-tooled, machine worked, turned, or carved primarily from wood by the artist. Painted and/or wood assemblages, which are primary pieces not created by the artist, should be entered in 3D Mixed Media.
  • 2D Mixed Media: Work that combines more than one medium such as paint, collage, and ink to create original works of art with a one-sided orientation. In order for mixed media to be accepted as such, the work should clearly be the product of different surface materials.
  • Musical Instruments: Handcrafted, locally assembled instruments intended for performance and display. Can include acoustic and electronic instruments such as drums, wind instruments, stringed instruments like lutes and mandolins and guitars, and keyboards, but the emphasis is placed on the quality of the workmanship.
  • LeatherCraft: Leathercraft is the practice of making leather into craft objects or works of art, using shaping techniques, coloring techniques or both. Functional and decorative leathercraft are both accepted, and artisans who combine both approaches are welcome. Handcrafted and hand-stitched leatherwork is preferred, but machine aided work is acceptable so long as the work is not mass-produced.



Just the Facts:

  • Location: George Rogers Park (Map)
  • Show Size: Maximum 124 artist booths
  • Early Bird booth discount fees: $400.00 for 10’x10’ and $750.00 for 10’x20’
  • Early Bird booth discount fee deadline: April 21, 2023
  • Regular booth fees: $450.00 for 10’x10’ and $800.00 for 10’x20’
  • Park Hours: Friday: 8am-9pm | Saturday: 8am-9pm | Sunday: 8am-5pm
  • Artists expected to be open: Friday: 8am-6pm | Saturday: 8am-6pm | Sunday: 8am-5pm
  • Amenities: Booth sitting, water, Artists’ Awards announcement on Saturday, artist rates with our hotel partners, drive to booth location for setup and tear-down, daily coffee & pastries, hot breakfast on Sunday, award reception.
  • Parking: Off-site parking is provided with frequent shuttle service to and from the park.
  • Pets: Pets are not allowed. Service dogs, please.
  • Commission/sales tax: No commission is taken on sales. There is no sales tax in Oregon.
  • Security: Twenty-four hours from Thursday evening through Sunday evening.
  • Awards: A prominent judge will recognize 3-5 artists with awards honoring their booth designs and work quality. Blue Ribbon and Honorable Mention winners are automatically accepted into the 2024 Art in the Park show. Blue Ribbon winners receive a cash award.
  • Promotion: The Festival is promoted nationally, regionally, and locally to the art-buying public through television, newspapers, radio, direct mail, press releases, magazines, websites, and social media.
  • Website:
  • Social media: #artsinlo Instagram: @artsinlo Facebook: LOFOTA
Lakewood Center for the Arts, 368 S. State Street, Lake Oswego, OR 97034

Entry Fee:

Fee Detail: 
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