Call for Design | The R.E.A.L.M.S. institute | Malden, MA | Wicked Amusements | Art Jobs

The R.E.A.L.M.S. institute

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Wicked Amusements is calling all visual and installation artists to participate in their newest project, The REALMS Institute - an immersive art and recreation experience with rotating exhibits/adventures that will be part of Malden’s nascent Gaming District.

 

Our initial installment will be an interpretation of the mini-golf model, so we are looking for proposals with amazing designs and sculptural elements that can serve either as full golf holes themselves or as part of the broader scenic ambience. Creators with experience working in large scale and kinetics are particularly encouraged to respond.

 

Proposals will be accepted on a bid/commision basis, so you have a hand in determining your compensation.

 

Some broader information follows below, but if your curiosity is piqued, contact Jason Ries, Project Manager at info@wickedamusements (subject: REALMS proposal) asap.  

Include CV and any digital portfolio access to give us a feel of your work.

If you have an idea in mind, you can suggest it in the body of the message but you are also welcome to simply express general interest at this time.

 

We will then reach out to schedule Open Shop info sessions at our Woburn production facility, to be held in early August.  These meetings will be the best opportunity to have more detailed conversations about the scope, timeline and submission process.

 

GENERAL CONCEPT

Regardless of the ongoing exhibit, visitors to “The Institute” will immediately be projected into a world of pulp pseudo-science and tongue-in-cheek odes to the age of atomic experimentation.  If you can imagine a mashup of the look of Bioshock and the tone of Portal squeezed through the lens of Buckaroo Banzai, you’re on the right track.

 

Within that framework, we are open to a full range of theming ideas, with a preference for originality and playfulness in design. 

 

MATERIALS and FEASIBILITY

Media may include (but is not limited to) metals, video, textiles, and automation (pneumatics, electronics). Real-world construction requirements and ability to endure several months of play will be a consideration. However, if we love your concept, we may be able to work with you to design it into a realistically playable hole

 

ELIGIBILITY 

While submissions from creatives in the Boston metro area will receive preference, we are open to inquiries from anywhere and any background (i.e. scenic designers, architects, electrical engineers, mini golf lovers, video artists, etc.).  Collaborations are welcome and there is no limit to submissions, though each design proposal requires a separate submission.

 

TIMELINE 

Late July, 2021- Call Opens

Early August - Open Shop info sessions

Fri, August 27th - Proposals Due by 11:59a EDT

Week of August 30 - Accepted artists contacted

Sept - Build 

Oct 1-15 - Installation 

 

ABOUT THIS ORGANIZATION

 

Founded in 2016, Wicked Amusements is the brainchild of veterans of the amusement park, Halloween, escape room and interactive attractions industry. 

 

With a passion for movie-quality narrative, Hollywood style sets and props, immersive lights, sounds and technology, Wicked Amusements aims to deliver an experience far beyond that of the typical overnight "prop-shops" and industry contractors. Our focus is to entertain, challenge and surprise patrons in equal parts from the moment they enter our exhibitions.  

 

Wicked Amusements is an equal opportunity employer.

Deadline: 
08/27/2021

Entry Fee:

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