Audiovisual Art

Audiovisual Collaboration: Building & Performing (phase 2) with Romain Tardy, Loran Delforge, Zoe Mc Pherson, Alessandra Leone And Stacie Ant

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CAMP is a residential arts facility in the French Pyrenees. It's a place where great art is made, new movements are formed, new ideas are explored and groundbreaking people are nurtured. CAMP is located in Aulus les Bains, the last village before the France/Spain Pyrenean frontier chain. The location is spectacular - we are nestled at 750m above sea level, surrounded by snowcapped peaks over 3000m high, ancient forests and cascading waterfalls. There are eagles, lammergeiers, vultures, ibex and bears. Walk out of the residency, and within ten minutes you are completely alone in one of the most beautiful mountain landscapes in Europe. Aulus les Bains is also a spa village - there are hot water springs, and a thermal spa in the village to take advantage of the healing and relaxing properties of the water.
    
Workshop dates: 08/06/2022 - 13/06/2022
    
This is the second in a two-week series exploring the space and connections between audio and visual art - the first workshop is here. Both workshops stand alone, they are complete events within themselves, and can be taken separately. However, for maximum depth of experience we recommend signing up to both and staying two weeks. What's more, if you sign up to both, you get a 50% discount on the second one and free accommodation in between the two sessions! Just book workshop 1, and drop us a line for your discount code.

This workshop is aimed at musicians interested in adding visual dimensions to their work, visual/installation artists interested in delving into sonic elements, and anyone with an interest in exploring the space where audio and visual arts meet, whether in a live performance, installation or studio/workshop environment.

Over five days, you will explore a wide range of subjects, techniques and approaches, with expert guidance from five of the most exciting artists in this field: Romain Tardy, Loran Delforge, Zoë Mc Pherson, Alessandra Leone, and Tarik Barri.

Days 1 & 2

Working with AV installations in a site-specific context, with Romain Tardy and Loran Delforge. For more than 10 years, visual artist Romain and music composer Loran (aka Before Tigers, Squeaky Lobster) have collaborated on various AV installations around the globe: from mapping projections on cactii in Mexico to a giant low-resolution LED matrix in a desert in China, their complementary artistic practices have used the continuous challenge of working in unusual places as the cement of their artistic collaboration.

For their two days, the duo will discuss the process behind their creations, and will also propose a hands-on approach with a simple and participatory AV installation that will take advantage of CAMP’s beautiful surroundings.

Day 3

Audiovisual duo Alessandra Leone and Zoë Mc Pherson have been creating, collaborating and curating audiovisual projects together since 2018; they founded AV label and platform SFX in 2020. On day 3 of the workshop, they will give an insight into their audiovisual collaborative process, working on audiovisual albums, pieces, and performing audiovisual shows. Collaborative practice is important in their work, and within SFX - they’ll present tools for better collaboration within the creative and presentation process.

Themes and methods that will be approached during the workshop include creating music for visuals, creating visuals for sound, visual and sound techniques, creative process, team building, professional AV environment, etc.

Days 4 & 5

We'll close out the workshop with days of immersion into the otherworldly visionscapes of video artist Stacie Ant. Stacie Ant is a new media artist currently based in Berlin. Stacie draws on her experiences as a female artist while developing the critical views of our technologically-saturated contemporary society that inform her work. Using 3d animation, installation, and augmented reality, she reinvents elements of contemporary culture through fictional, maximalist narratives. She has created mind-blowing visuals for DJ Hell, Uncanny Valley, Mr Eff and others, and has exhibited worldwide.

Using AR and face filters, audio-visual Instagram filters and more, Stacie will work through a variety of practices for creating videos and performance visuals for music.

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Audiovisual Collaboration: Building & Performing (phase 1) with Tarik Barri, Dejha Ti And Konx Om Pax

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This is the first in a two-week series exploring the space and connections between audio and visual art - the second workshop is here. Both workshops stand alone, they are complete events within themselves, and can be taken separately. However, for maximum depth of experience we recommend signing up to both and staying two weeks. What's more, if you sign up to both, you get a 50% discount on the second one and free accommodation in between the two sessions! Just book workshop 1, and drop us a line for your discount code.

This workshop is aimed at musicians interested in adding visual dimensions to their work, visual/installation artists interested in delving into sonic elements, and anyone with an interest in exploring the space where audio and visual arts meet, whether in a live performance, installation or studio/workshop environment.

Over five days, you will explore a wide range of subjects, techniques and approaches, with expert guidance from three of the most exciting artists in this field: Dejha Ti, Tom Scholefield (aka Konx Om Pax), and Tarik Barri.

Day 1 & 5

Kicking off and closing the workshop, we have two days with the award-winning conceptual artist Dejha Ti. In Dejha's workshop, she will unveil a birds eye view of her techniques used for highly reactive projection environments for music. Areas covered are:

1 a) a comprehensive reactive technical workflow between musician and visual artist; 1b) connection of musical instruments (including electronic instruments, Ableton and acoustic drums) to media playback server; 1c) connecting media server to musician/stage position over long distances;1 d) workflow for creating midi cues in Ableton to output to the media playback server (Note: Resolume Arena 6 will be the media server of choice for the workshop, however these techniques are relevant for those using alternate media servers like TouchDesigner, Modul8, VDMX, etc); 

2) Video mapping your set and DMX controls in Resolume Arena 6. Quick review for alternate options for mapping such as Madmapper 

3 a) Prepping and exporting video content in Adobe After Effects and/or Premiere 3b) Setting up your workspace in Resolume and connecting your controller 3c) Ingesting live camera feeds into Resolume 4) Alternative projection surfaces, display and lighting options

Dejha Ti is a multi award-winning Los Angeles and Berlin based conceptual artist with an extensive background in immersive art and human-computer interaction (HCI) creating multifaceted digital-physical worlds. In addition to her immersive art practice, her collaborations in music date back to 2008, manifesting in immersive interactive stages and performances, time-based visual albums, music videos, and web experiences. Selected collaborations include Amon Tobin, Ableton Loop Festival (LA), BET, Madame Gandhi, Robot Koch x Little Ashes, Underoath, and Rick Feds. Her practice focuses on how art and technology can be harnessed to form new digital architectures and push beyond the spectacle of novel technologies.

Dejha has a collaborative practice with her wife Ania Catherine, and together they've been called "the two critical contemporary voices on digital art’s international stages” (Clot Magazine), an "LGBT power couple" (Flaunt Magazine) and listed as one of the "7 emerging artists to watch in 2022" (Contemporary Art Issue). With no allegiance to anyone medium, the duo creates large scale works merging environments, performance art and creative technology. Notable works include "Soft Evidence" supported by the EU Commission and MediaFutures; "On View" commissioned by SCAD Museum of Art; and "I'd rather be in a dark silence than" commissioned by the Museum of Contemporary Digital Art. In 2016 the duo founded their art house Operator which executes their multifaceted works.

Dejha speaks internationally and has been presented in programmes such as BBC, Bloomberg ART+TECHNOLOGY, Christie’s Art+Tech Summit, SXSW, Ars Electronica, Mutek Montreal, Electronic Beats, Crypto and Digital Art Fair as well awarded by the Lumen Prize (Immersive), ADC Award (Gold Cube), and S+T+ARTS Prize (Honorary Mention).

Days 2 & 3

The next two  days of the workshop will be presented by Dutch audiovisual composer Tarik Barri. Tarik creates AV works using software he programs himself, and has collaborated with Radiohead, Atoms for Peace, Sote, Nicolas Jaar, Monolake and others. Since 2015, he has toured as part of a trio with Thom Yorke and Nigel Godrich in a series of concerts featuring Yorke's Tomorrow’s Modern Boxes project.

In Tarik’s own words - “The power of visuals within the music world is in many ways remarkably unexplored. While I never totally understood why this is the case, as an audiovisual artist I did spend much time focussing specifically on fusing these art forms into one. The biggest obstacle I encountered was the difference between the methods for creating image and sound.

Even though both could be created on the computer, there was a huge gap between the types of software used in their creation: the ways of thinking they required, the way they deal with time, the room they provide for spontaneous decisions, etc. For some time however, computers have become so powerful that this gap has become unnecessary. Music and visual software developers have been a bit slow to catch on to this fact though, leaving it up to programmer-artists to program their own solutions.

Having mostly technical artists enter this field however results in a specific kind of thinking and aesthetic, very focussed on technical achievements. It limits the diversity of people and artistic expressions I see around me: it gets quite boring. To help solve this problem, I’m one of the co-developers of Videosync, which allows people to use the music software Ableton Live to create realtime visuals and close the gap between image and sound, free from the technical barriers normally surrounding this field.

During this workshop I will introduce you to the Videosync software and dive deep into the many possibilities that this type of creation allows us to discover.”

Day 4

During Tom Scholefield’s workshop, he’ll be gathering field recordings and imagery from around the CAMP location to process into a site specific piece for projection. We will be focusing on traditional key frame animation mixed with 3d and learning how to prepare sound and visuals for a live performance.

For Tom (aka Konx Om Pax), the language of design and music production cross over. As a producer, he’s released two LPs on Planet Mu, the first of which was a resolutely melancholy and grainy take on pastoral IDM, shaped by living alone in Glasgow. The result of a move to Berlin and subsequent embrace of more rave tinged signatures, his later releases (Caramel and Refesher) present a fresh take on advanced dance music that is hard to tame. Saturated neon colours, classic ’80s sci-fi and early modernist cues are recurrent themes in a vivid aesthetic that’s instantly recognisable and helping shape the looks of Oneohtrix Point Never, Hudson Mohawke and Kuedo.

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Audiovisual Frontiers: Call for Works

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The UCR Department of Music, in collaboration with UCR ARTS, will be presenting a virtual exhibition of selected audiovisual works entitled "Audiovisual Frontiers." We are looking for audiovisual works from a diversity of perspectives, aesthetics, affects, movements, and sensations that push the limits of the audiovisual. The deadline to submit is November 1, 2021. The first iteration of the exhibit will be launched on November 20, 2021, with a second launching in May 2022.

Please visit https://audiovisualmusic.ucr.edu/ for more details and to submit your work.

Prize Summary: 
Inclusion in online exhibit
Prizes Details: 

If selected, your work will be included as part of the November 2021 online exhibit, which is set to launch on November 20, 2021.

Deadline: 
01/November/2021

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Open Call for Curatorial Projects

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Open Call for Curatorial Projects

The BFI’s Film Feels season returns this summer, celebrating films’ unique ability to transport us, to illuminate ideas, and to spark conversations. This time round the overall theme is ‘hopeful’, and we’re looking to support three film events that fit Film Feels’ subthemes (outlined below) as part of our All Summer Long season of events.

Film Feels: Hopeful - subthemes:

Hope

Stories imbued with hope for new beginnings, better tomorrows and the goodness of humanity

Dreams of the Future

From smart cities and clean energy to food equity and social justice - whether fiction or non-fiction, films can help us to reimagine the future.

New Ways

Who gets to make films and who gets to see them? Showcasing short film, accessible formats, artists film and debut features from exciting new talent and exploring new approaches to bringing original and previously unheard voices to our programmes.

Who is this open call for?

This project is open to anyone from a background that is underrepresented in the film and cultural sector (for example you are from a community that experiences racism, you are neurodiverse, you are from the LGBTQIA+ community, you did not go to University, you had free school meals as a child  or you are a disabled person). There is currently a lack of diversity within film exhibition, and we’re committed to change by taking steps towards a more inclusive, interesting, and representative cultural sector. 

All applicants must be based in the UK.

What are we looking for? 

We're looking to fund three projects over the next few months - they could be short film programmes, conversational events, audiovisual interventions, unseen docs, archive finds, online happenings, family screenings - whatever you like, surprise us. We would expect applicants to demonstrate some previous experience and/or knowledge of programming and curating, and all projects must fall into one of the Film Feels’ themes outlined above.  

What money is involved?

Three proposals will be taken forward to be presented later this year, with each project given a budget of £750 to cover curation time and any rights clearances. Technicals, venues, and marketing will be covered separately. 

How are the applications assessed?

The applications will be assessed by a small, diverse panel of industry professionals, and will factor in the ambition, originality, feasibility, relevance, and audience-appeal of the projects. The three that score highest within these categories will be taken forward. 

We will let all applicants know the outcome by Monday 14 June 2021.

Whilst we invite potential applicants to get in touch with us with any questions regarding their project proposal or the application process, we are unfortunately unable to offer feedback to unsuccessful applicants.

 

Deadline: 
06/June/2021

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Fee Detail: 
£750 to cover curation time and any rights clearances. Technicals, venues, and marketing will be covered separately.
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OPEN CALL - GLW Competition 2021 has started!

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Our GENIUS LOCI WEIMAR competition 2021 has started!

GENIUS LOCI WEIMAR is looking again for innovative ideas for the projection festival in its 10th edition in autumn 2021.

OPEN CALL

  • Annual theme: TRUE CRIME
  • 2 buildings
  • Deadline: 6th of June 2021
  • 30 sec video
  • Eur 30,000

More info here: www.genius-loci-weimar.org

Prize Summary: 
30.000 Euro
Prizes Details: 

15.000 Euro for the winning team of each location

Deadline: 
06/June/2021

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Genius Loci Weimar Festival 2020 // Call for Walk Acts

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Call for submissions for walk acts and performances

We are looking for ideas and concepts for the realization of walk acts, installations or performances during our festival from 27-29 November 2020.

Genius Loci Weimar provides a platform for your projects in the fields of multimedia, performance, light art or similar with the walk acts along the festival route.

In an evening walk, festival guests can visit all festival stations from 6 pm till midnight. The stations link this year‘s main locations Marstall, Goethe- and Schiller-Archiv and Altenburg and the entire festival route, which this year is being walked in a guided direction.

YOUR IDEAS FOR THE FESTIVAL ROUTE 2020

Your project can be set at the following locations: 01 Kegelplatz, 02 Parking bay , 03 Grassland on the Riverside Ilm , 04 Passage along the Ilm, 05 Mirror Skulpture, 06 Kegelbrücke, 07 Über dem Kegeltor, 08 Grassland Jenaer Straße. For more information about the locations see below.

Conditions for your submission:

  • The project must be weather-resistant.
  • The project must be available during the whole weekend from 27 to 29 November 2020, daily between 6pm and midnight.
  • During the day, the installation may have to be dismantled or secured (road traffic and public access).
  • The project must work with many people in the streets, it must be possible for the spectators to keep this year's distance rules.
  • We offer a budget for project realization; accommodation will be paid for.
  • The duration of the performance should be 5 minutes.
Deadline: 
30/September/2020

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