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ins nirgendwie - digitale utopien

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„INS NIRGENDWIE - DIGITALE UTOPIEN“

Call for Exhibition | Accepted: AR-Art, Conceptual Art, Digital Graphic, Digital Painting, Installation, Photography, Performance, (Post-) Internet Art, Sculpture/Plastic Arts, Video, VR-Art

„The gestalt of all artistic utopia today is: to make things of which we do not know what they are.“ Theodor W. Adorno, Vers uns musique informelle

„The network is our contemporary intuition of infinity.“ Alan Liu

Within the modern idea of progress, fuelled by technology, there always shimmers the hope of a better tomorrow, whenever and however that may be achieved. The contemporary expression of this vision is the Californian utopia, manifested in the transhumanist Singularity movement, which speculates on a technical superintelligence that will help solve all of humanity's problems - both hope and horror.

But it is striking that in many places today utopian thinking has been replaced by hard realism. The current fear of the dystopia threatened by climatic, technological and hygienic changes forces us to take a sober look at the few options that seem to remain to prevent brutal social changes.

Today, technical solutions give many people hope that global climatic and pandemic events can be brought under control: Where would we be if we could not use genetic engineering to develop vaccines and medicines? And aren't wind turbines, smart electricity technologies, hydrogen and e-drives - enabled, controlled, accelerated by IT technologies - also technical answers to the problems of man-made climate change?

For many people, however, it is disturbing that the technology utopians of the 21st century like Gates, Bezos, Zuckerberg and others have become unimaginably rich and thus unimaginably powerful with their IT companies. And even more disturbing is the fact that IT technologies are capable of massively restricting our individual freedom through total control, see the Social Credit System in China. Here too: Digitalization offers hope and terror at the same time.

So if we look at the current scenario of digital utopia in our culture, we see that it is complicated. That is precisely what interests us. For the unmanageable, the obscured and the only in the making offers art a fantastic playground. Moreover, art itself contains a utopian moment, it refers through the now of its material to the idea of the possible, the yet to come, reflected in the imagination of the viewer. Perhaps this is why many digital artists deal with utopian perspectives. So how does digital art approach the theme of "utopia"? What view do the artists have of the future? What dangers do they warn about? What utopian dreams do they give space to - virtually or in real life?

>>> You are a digital artist? Then take part with your work in the big group exhibition at the Weltkunstzimmer, Düsseldorf, Germany, 7 - 23 October 2022

Deadline for this call: 15 June 2022

Deadline: 
15/June/2022

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“Animal World” Digital Art Contest

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Pixarra is announcing a call for artists for a new digital art contest under the theme of “Animal Word”. Submission is free of charge and is not limited in the number of entries. 2D and 3D artists from around the world are invited to show their art.

All submissions must be digital paintings created with illustration software and the participants must have the full copyrights on them. Traditional art, photographies, photo manipulations, collages and animation are not accepted.

Participants can submit their entries at http://www.pixarra.com/competition between April 25, and May 21, 2022.

The winners will be selected by a jury and will be announced on May  24, 2022. The evaluation  criteria will be: quality, technique and thematic relevance.

The prizes consist of illustration software by Pixarra, as follows:

First Place: TwistedBrush Pro Studio 25

Second Place: Pixarra Studio Bundle 4 

Third Place: Pixarra Studio Product  (Paint Studio, Tree Studio, Blob Studio, Liquid Studio, Luminance Studio, Pixel Studio or Selfie Studio) by choice.

For more information, please visit the Contest Rules page www.pixarra.com/rules or contact us at support@pixarra.com.

Deadline: 
21/May/2022

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“Around the World” Digital Art Contest

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Pixarra is announcing a call for artists for a new digital art contest under the theme of “Around the Word”. Submission is free of charge and is not limited in the number of entries. 2D and 3D artists from around the world are invited to show their art.

All submissions must be digital paintings created with illustration software and the participants must have the full copyrights on them. Traditional art, photographies, photo manipulations, collages and animation are not accepted.

Participants can submit their entries at http://www.pixarra.com/competition between March 25, and April 21, 2022.

The winners will be selected by a jury and will be announced on April  24, 2022. The evaluation  criteria will be: quality, technique and thematic relevance.

The prizes consist of illustration software by Pixarra, as follows:

First Place: TwistedBrush Pro Studio 25

Second Place: Pixarra Studio Bundle 4 

Third Place: Pixarra Studio Product  (Paint Studio, Tree Studio, Blob Studio, Liquid Studio, Luminance Studio, Pixel Studio or Selfie Studio) by choice.

For more information, please visit the Contest Rules page www.pixarra.com/rules or contact us at support@pixarra.com.

Deadline: 
21/April/2022

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Call for Applications European Media Art Platform (EMAP) Residencies 2022

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Call for Applications
European Media Art Platform (EMAP)
Residencies 2022

With the support of the European Union’s Creative Europe programme, for the next 3 years the European Media Art Platform expands its residency program for artists, collectives or other artistic collaborations working in the fields of digital art, media art, and bio-art to residencies in 15 countries. European artists, or collectives can apply with a project proposal for a residency of two months within June 2022 to January 2023. The artists will be collaborating with an artist of their choice or an artist local to the host institution:

• Ars Electronica, Linz, Austria
• Antre Peaux, Bourges, France
• FACT Liverpool, Liverpool, United Kingdom
• gnration, Braga, Portugal
• iMAL Brussels, Belgium
• IMPAKT [Centre for Media Culture], Utrecht, the Netherlands
• Kersnikova Institute (Kapelica Gallery), Ljubljana, Slovenia
• KONTEJNER | bureau of contemporary art praxis, Zagreb, Croatia
• LABoral Centro de Arte y Creación Industrial, Gijón, Spain
• M-Cult, Helsinki, Finland
• NeMe, Limassol, Cyprus
• Onassis Stegi, Athens, Greece
• RIXC Centre for New Media Culture, Riga, Latvia
• WRO Art Center, Wroclaw, Poland
• Werkleitz Centre for Media Art, Halle (Saale), Germany

The residency includes an invitation to the kick-off conference in Zagreb 17th – 19th of June, a grant of €4,000 for the applying artist(s) including subsistence costs, a grant of €2,000 for collaborating artist(s), a project budget of €4,000, free accommodation, travel expenses up to €1,000, and free access to technical facilities and/or media labs of the host institution. It also includes a professional presentation and the option to participate in exhibition tours at our members’ festivals/exhibitions in 2022-2024, plus the option to get exhibited by EMAP partner institutions.

Applications should be submitted online at call.emare.eu and must include a CV, (audio)-visual documentation of previous work, and a preliminary plan and presentation of the proposed project to be developed within the EMAP Residencies programme. The collaborating artists do not have to be fixed at the time of submission. Applicants must be EU residents or taxpayers in an EU member country or the UK. Undergraduate and Master students are not eligible (PhD candidates are accepted), but emerging artists, regardless of age and academic degree, are encouraged to apply.

Information about EMAP: https://emare.eu/
Application at: call.emare.eu
Deadline for Applications: April 27th, 2022, 23:59 CET
Contact: info@emare.eu

Deadline: 
27/April/2022
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Seeking Digital Artists and Musicians

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Syntropy States is a small digital arts start-up with a big vision. We’re creating a platform that brings together the digital arts with breathwork, relaxation and meditation. We’re passionate about the role that art and music can play in people’s health and happiness and we want to help digital artists and musicians play a meaningful role in helping to heal our broken, stressed society. And that’s where you come in.

 

We’re looking for artists and musicians who want to share their work in meaningful ways to help social wellbeing by creating accessible art and music that provides a way to relax, reconnect and revitalise in an accessible way. Specifically, we are seeking to commission 4-5 minute audio visual videos to be hosted on our app “Syntropy”. Syntropy is a new and exciting way for the digital arts to not only entertain, but to also serve as an effective and widely available digital health tool.

 

Each visual and audio selection will receive £200, along with promotion, exposure to a large and growing audience and a digital arts residency within the Syntropy app and website. You can submit an unlimited amount of samples to the three categories, Breathe, Relax and Elevate.

Prize summary: 
£200 for AV artists and digital residency
Prizes Details: 

Each visual and audio selection will receive £200, along with promotion, exposure to a large and growing audience and a digital arts residency within the Syntropy app and website. You can submit an unlimited amount of samples to the three categories, Breathe, Relax and Elevate.

Deadline: 
16/April/2022

Entry Fee:

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Event Commands & Broken Fixtures

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Event commands are foundational in video games to create a cause/effect relationship whether as a directly noticeable or hidden trigger. These triggers are often time/action/content/inventory/situation dependent. We experience event commands every day in some form or another, whether it be through engaging in social/cultural/political exchanges, participating in economics, or by resisting/abiding to restrictions/conditions. This exhibition aims to reflect on the experiences both online and IRL that effectively loop us into our own objectual/habitual/personal fixtures through "event commands" and how we consciously acknowledge or dislodge these fixtures. 

 

The online exhibition will take the form of a web based 2D RPG style online video game in which users will be able to navigate the environment/exhibition. 

 

All mediums are welcome to apply including: collage, digital art, drawing, net art, painting, performance, poetry, printmaking, screenshots, sculpture, sound, video, 3D models, etc. 

Deadline: 
25/March/2022

Entry Fee:

Fee Detail: 
$5
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